ZTSF Gegevens Groep: Non-actief lid Berichten: 29 Prijzenkast:
0
Parkeerhulp
Hi wearesiamese,
Workers clean the fish tanks in 3 different time zones with the watercleaners.
1. At first you should redistribute this job for each new worker (little menu right side/go on "jobs"-menu).
2. Each watercleaner has 3 time zones for water cleaning, you should set this for each watercleaner seperatly. (little menu right side/ go on "tank"-menu)
3. Place a bank or another seatplace close beside the water cleaner (so the guys don't run away).
ZTSF Gegevens Groep: Non-actief lid Berichten: 29 Prijzenkast:
0
Parkeerhulp
I don't know, what is it and why:
Every time, if I install the usermade expansion: "new sky", at the same time my 3D visitor-mode malfunctioned! Always the visitor route forwards and backwards only, whether with mouse or keyboard. I don't understand, where is the connection between guest-mode route (for/back) and the sky coding!
Has anyone the same problem or does anyone know, where I can find the mistake?
ZTSF Gegevens Groep: Actief lid Berichten: 25 Prijzenkast:
0
Parkeerhulp
Hi Koralli,
I've tried penning the maintenance workers next to the filters and they still don't clean them. I've adjusted the timers for the water filters and that doesn't work either. The absolutely will not clean them for me. Maybe I've got some hack that is messing with their coding, I don't know. I finally just gave up and clean them myself and don't bother to hire any maintenance workers.
Alpharaptor,
If you hold the shift key down while you use the terrain tool it will work under the fences just fine.
Datum: Zaterdag, 20 Feb 2010, 00:26 | Bericht # 95
Xirapha
ZTSF Gegevens Groep: Actief lid Berichten: 25 Prijzenkast:
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Parkeerhulp
Lack of bridges and the inability to make really low elevated paths. Wonder if you can to a 'anywhere' hack on elevated paths so you don't get the 'not enough headroom' issue...really annoying!
Also the space requirements are really annoying. I know the bigger the better in general, but in reality many animals are kept happily in small cages with no issues (sometimes it's not the space that matters, but how it is used). I should get off my lazy butt and figure out how to edit space requirements...it's eazy I hear?
Bericht veranderd door: Xirapha - Zaterdag, 20 Feb 2010, 00:26
ZTSF Gegevens Groep: Non-actief lid Berichten: 29 Prijzenkast:
0
Parkeerhulp
Ah, ok: do you mean there is a interdependence between "anywhere hack" and not enough headroom.."? I can't see what you mean exactly. (Because at the moment I've a problem with the "anywhere hack")
Datum: Zaterdag, 06 Maa 2010, 14:44 | Bericht # 99
max
ZTSF Gegevens Groep: Actief lid Berichten: 25 Prijzenkast:
0
Parkeerhulp
There is a space hack so that animals don´t complain about the size of the exhibit but i don´t remember where is it. What bugs me the most in Zoo Tycoon 2 is the size of the maps. It is almost impossible to recreate a real life zoo using the maps of the game or make a zoo using all the animals of the game. It is a little bit frustrating